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Head of Product Design

Intelligems

Intelligems

Product, Design
Denver, CO, USA
Posted on Mar 31, 2026
What You'll DoRaise the bar on design craftLead design on high-impact product surfaces — UX flows, interaction design, visual design, and information architecture across a complex, data-rich platformOwn and evolve our design system to ensure consistency and velocity as the product growsCritique and improve work across the team using real design principles — practically and constructively, not academicallyProduce implementation-ready designs that engineers can build from with confidenceManage and develop the design teamManage and mentor our current product designers with clear feedback, meaningful growth opportunities, and high autonomyDefine what good design looks like at Intelligems — establish quality standards and lightweight principles without introducing heavy processShape AI-native product experiencesLead design for agent-first, prompt-driven product interactions where AI runs experiments, surfaces recommendations, and acts on behalf of merchantsThink from first principles about trust, control, and transparency for systems that take actions autonomously on a user's behalfEvolve how design worksHelp define what the design process looks like when engineers can generate functional UI from a prompt in minutesRethink traditional design artifacts, handoffs, and workflows for a team that moves fast and leverages AI tools at every stepPartner across the orgWork directly with PMs, engineers, and founders to shape the roadmap from a design perspectiveBring a point of view on where design effort will have the most leverage — not every surface deserves the same level of investment, and you'll help the team focusWhat You Bring10-15 years of product design experience, including experience managing and mentoring othersA strong portfolio demonstrating fluency in information architecture, interaction design, and visual design across complex B2B products — with clear rationale for your decisions, not just visual polishHands-on experience building or meaningfully contributing to a design systemGood instincts about where to invest deeply in craft vs. where "good enough" is the right callGenuine curiosity about AI-native design — you're thinking seriously about what UX looks like when systems act autonomously, even if you haven't shipped it yetAlready using AI tools in your own design workflow in specific, tangible ways — not just general enthusiasmA player-coach orientation: you want to lead the team and do the work, and you don't see those as competing prioritiesBonus: growth-stage startup experience, ecommerce or retail tech background, familiarity with A/B testing or experimentation platforms.What Success Looks LikeDesign quality across the product is noticeably higher within your first few months — in your own work and in the output of the designers you manageYou've identified the highest-leverage design surfaces in the product and allocated the team's time accordinglyThe design team is growing: they articulate stronger design rationale, make better trade-off decisions, and feel supported without feeling micromanagedProduct and Engineering leaders actively seek out your perspective on roadmap decisions because it's grounded in user insight and craftYou've shipped at least one AI-native design surface that demonstrates how trust and user control should work when the product acts on its ownYou've started testing new ways of working — how design and engineering collaborate, what artifacts matter, how AI fits into the process — and the team is learning from the experiments